the Windows API is horrible

May 5th 2025, 7:59PM CET

wow. riveting opinion, right? no one's ever said this before! mhm. well, there's a bit more i'd like to add (as a professional bullshitter of course!)

see, i'm trying to learn Direct3D 11 for a recomp project i'm working on - and for the most part, it's not exactly hard. there's some classic Microsoft verbosity but it's Fine(TM). the real problem begins when you get to creating the fucking window.

let's take a look at this freakin' sweet code example from this old unfinished game engine project, shall we?